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 Skill Warrior 3eme Job : Crusader (après Fighter)

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AuteurMessage
aldric



Masculin
Nombre de messages : 64
Age : 29
Serveur : kradia
Date d'inscription : 25/12/2006

MessageSujet: Skill Warrior 3eme Job : Crusader (après Fighter)   Ven 5 Jan - 17:52

Relax [skill passif]

Vous récupérez des MP plus rapidement (meme skill que celle du magician)

Level 1: Recover additional +2 MP
Level 2: Recover additional +4 MP
Level 3: Recover additional +6 MP
Level 4: Recover additional +8 MP
Level 5: Recover additional +10 MP
Level 6: Recover additional +12 MP
Level 7: Recover additional +14 MP
Level 8: Recover additional +16 MP
Level 9: Recover additional +18 MP
Level 10: Recover additional +20 MP
Level 11: Recover additional +21 MP
Level 12: Recover additional +22 MP
Level 13: Recover additional +23 MP
Level 14: Recover additional +24 MP
Level 15: Recover additional +25 MP
Level 16: Recover additional +26 MP
Level 17: Recover additional +27 MP
Level 18: Recover additional +28 MP
Level 19: Recover additional +29 MP
Level 20: Recover additional +30 MP


Shield Mastery [skill passif]

Accrois la défense d'un bouclier si celui-ci est équipé. Ne fonctionne pas si il n'est pas équipé.

Level 1: Weapon defense +5%
Level 2: Weapon defense +10%
Level 3: Weapon defense +15%
Level 4: Weapon defense +20%
Level 5: Weapon defense +25%
Level 6: Weapon defense +30%
Level 7: Weapon defense +35%
Level 8: Weapon defense +40%
Level 9: Weapon defense +45%
Level 10: Weapon defense +50%
Level 11: Weapon defense +55%
Level 12: Weapon defense +60%
Level 13: Weapon defense +65%
Level 14: Weapon defense +70%
Level 15: Weapon defense +75%
Level 16: Weapon defense +80%
Level 17: Weapon defense +85%
Level 18: Weapon defense +90%
Level 19: Weapon defense +95%
Level 20: Weapon defense +100%


Combo Attack [skill actif]

Le crusader voit sa puissance (weapon attack) décupler. De plus cette skill a besoin d'être chargée pour effectuer d'autre skill (voir ci-desous).Le combo maximum est de 5.

Level 1: MP -25; Weapon attack +104% for 100 seconds, max combo counter 3
Level 2: MP -25; Weapon attack +108% for 100 seconds, max combo counter 3
Level 3: MP -25; Weapon attack +112% for 100 seconds, max combo counter 3
Level 4: MP -25; Weapon attack +116% for 100 seconds, max combo counter 3
Level 5: MP -25; Weapon attack +120% for 100 seconds, max combo counter 3
Level 6: MP -25; Weapon attack +124% for 120 seconds, max combo counter 3
Level 7: MP -25; Weapon attack +128% for 120 seconds, max combo counter 3
Level 8: MP -25; Weapon attack +132% for 120 seconds, max combo counter 3
Level 9: MP -25; Weapon attack +136% for 120 seconds, max combo counter 3
Level 10: MP -25; Weapon attack +140% for 120 seconds, max combo counter 3
Level 11: MP -30; Weapon attack +144% for 140 seconds, max combo counter 4
Level 12: MP -30; Weapon attack +148% for 140 seconds, max combo counter 4
Level 13: MP -30; Weapon attack +152% for 140 seconds, max combo counter 4
Level 14: MP -30; Weapon attack +156% for 140 seconds, max combo counter 4
Level 15: MP -30; Weapon attack +160% for 140 seconds, max combo counter 4
Level 16: MP -30; Weapon attack +164% for 160 seconds, max combo counter 4
Level 17: MP -30; Weapon attack +168% for 160 seconds, max combo counter 4
Level 18: MP -30; Weapon attack +172% for 160 seconds, max combo counter 4
Level 19: MP -30; Weapon attack +176% for 160 seconds, max combo counter 4
Level 20: MP -30; Weapon attack +180% for 160 seconds, max combo counter 4
Level 21: MP -35; Weapon attack +184% for 180 seconds, max combo counter 5
Level 22: MP -35; Weapon attack +188% for 180 seconds, max combo counter 5
Level 23: MP -35; Weapon attack +192% for 180 seconds, max combo counter 5
Level 24: MP -35; Weapon attack +196% for 180 seconds, max combo counter 5
Level 25: MP -35; Weapon attack +200% for 180 seconds, max combo counter 5
Level 26: MP -35; Weapon attack +204% for 200 seconds, max combo counter 5
Level 27: MP -35; Weapon attack +208% for 200 seconds, max combo counter 5
Level 28: MP -35; Weapon attack +212% for 200 seconds, max combo counter 5
Level 29: MP -35; Weapon attack +216% for 200 seconds, max combo counter 5
Level 30: MP -35; Weapon attack +220% for 200 seconds, max combo counter 5


Panic Sword [skill actif]

Attaque un monstre avec la puissance des ténèbre. Fonctionne uniquement si une épée est équipée et si un "combo" est chargé.

Level 1: MP -10; Weapon att. +150% and 32% probability to put it into darkness
Level 2: MP -10; Weapon att. +171% and 34% probability to put it into darkness
Level 3: MP -10; Weapon att. +184% and 36% probability to put it into darkness
Level 4: MP -10; Weapon att. +194% and 38% probability to put it into darkness
Level 5: MP -10; Weapon att. +203% and 40% probability to put it into darkness
Level 6: MP -10; Weapon att. +212% and 42% probability to put it into darkness
Level 7: MP -10; Weapon att. +220% and 44% probability to put it into darkness
Level 8: MP -10; Weapon att. +228% and 46% probability to put it into darkness
Level 9: MP -10; Weapon att. +235% and 48% probability to put it into darkness
Level 10: MP -10; Weapon att. +242% and 50% probability to put it into darkness
Level 11: MP -17; Weapon att. +248% and 52% probability to put it into darkness
Level 12: MP -17; Weapon att. +255% and 54% probability to put it into darkness
Level 13: MP -17; Weapon att. +261% and 56% probability to put it into darkness
Level 14: MP -17; Weapon att. +267% and 58% probability to put it into darkness
Level 15: MP -17; Weapon att. +273% and 60% probability to put it into darkness
Level 16: MP -17; Weapon att. +279% and 62% probability to put it into darkness
Level 17: MP -17; Weapon att. +285% and 64% probability to put it into darkness
Level 18: MP -17; Weapon att. +290% and 66% probability to put it into darkness
Level 19: MP -17; Weapon att. +296% and 68% probability to put it into darkness
Level 20: MP -17; Weapon att. +301% and 70% probability to put it into darkness
Level 21: MP -24; Weapon att. +306% and 72% probability to put it into darkness
Level 22: MP -24; Weapon att. +311% and 74% probability to put it into darkness
Level 23: MP -24; Weapon att. +316% and 76% probability to put it into darkness
Level 24: MP -24; Weapon att. +321% and 78% probability to put it into darkness
Level 25: MP -24; Weapon att. +326% and 80% probability to put it into darkness
Level 26: MP -24; Weapon att. +331% and 82% probability to put it into darkness
Level 27: MP -24; Weapon att. +336% and 84% probability to put it into darkness
Level 28: MP -24; Weapon att. +341% and 86% probability to put it into darkness
Level 29: MP -24; Weapon att. +345% and 88% probability to put it into darkness
Level 30: MP -24; Weapon att. +350% and 90% probability to put it into darkness


Panic Axe [skill actif]

Attaque un monstre avec la puissance des ténèbre. Fonctionne uniquement si une axe est équipée et si un "combo" est chargé.

Memes Stats qu'avec l'épée.

Coma Sword [skill actif]

L'ennemi est pris de panic, il vous fuit. Cette skill peut aussi étourdir l'ennemi. Fonctionne uniquement si une épée est équipée et si un combo est chargé.

Level 1: HP -15, MP -12; Basic attack +84%, 32% probability to stun enemy
Level 2: HP -15, MP -12; Basic attack +88%, 34% probability to stun enemy
Level 3: HP -15, MP -12; Basic attack +92%, 36% probability to stun enemy
Level 4: HP -15, MP -12; Basic attack +96%, 38% probability to stun enemy
Level 5: HP -15, MP -12; Basic attack +100%, 40% probability to stun enemy
Level 6: HP -15, MP -12; Basic attack +104%, 42% probability to stun enemy
Level 7: HP -15, MP -12; Basic attack +108%, 44% probability to stun enemy
Level 8: HP -15, MP -12; Basic attack +112%, 46% probability to stun enemy
Level 9: HP -15, MP -12; Basic attack +116%, 48% probability to stun enemy
Level 10: HP -15, MP -12; Basic attack +120%, 50% probability to stun enemy
Level 11: HP -20, MP -19; Basic attack +124%, 52% probability to stun enemy
Level 12: HP -20, MP -19; Basic attack +128%, 54% probability to stun enemy
Level 13: HP -20, MP -19; Basic attack +132%, 56% probability to stun enemy
Level 14: HP -20, MP -19; Basic attack +136%, 58% probability to stun enemy
Level 15: HP -20, MP -19; Basic attack +140%, 60% probability to stun enemy
Level 16: HP -20, MP -19; Basic attack +144%, 62% probability to stun enemy
Level 17: HP -20, MP -19; Basic attack +148%, 64% probability to stun enemy
Level 18: HP -20, MP -19; Basic attack +152%, 66% probability to stun enemy
Level 19: HP -20, MP -19; Basic attack +156%, 68% probability to stun enemy
Level 20: HP -20, MP -19; Basic attack +160%, 70% probability to stun enemy
Level 21: HP -25, MP -26; Basic attack +164%, 72% probability to stun enemy
Level 22: HP -25, MP -26; Basic attack +168%, 74% probability to stun enemy
Level 23: HP -25, MP -26; Basic attack +172%, 76% probability to stun enemy
Level 24: HP -25, MP -26; Basic attack +176%, 78% probability to stun enemy
Level 25: HP -25, MP -26; Basic attack +180%, 80% probability to stun enemy
Level 26: HP -25, MP -26; Basic attack +184%, 82% probability to stun enemy
Level 27: HP -25, MP -26; Basic attack +188%, 84% probability to stun enemy
Level 28: HP -25, MP -26; Basic attack +192%, 86% probability to stun enemy
Level 29: HP -25, MP -26; Basic attack +196%, 88% probability to stun enemy
Level 30: HP -25, MP -26; Basic attack +200%, 90% probability to stun enemy

Coma Axe [skill actif]

L'ennemi est pris de panic, il vous fuit. Cette skill peut aussi étourdir l'ennemi. Fonctionne uniquement si une hache est équipée et si un combo est chargé.

Memes Stats qu'avec l'épée.

Armor Crush [skill support]

Le Crusader frappe de toute ses forces l'ennemis et peut ainsi annuler sa défense physique (weapon def.) la ramenant ainsi a 0.

Level 1: MP -35; 24% probability to nullify enemy's physical defense-up
Level 2: MP -33; 28% probability to nullify enemy's physical defense-up
Level 3: MP -31; 32% probability to nullify enemy's physical defense-up
Level 4: MP -29; 36% probability to nullify enemy's physical defense-up
Level 5: MP -27; 40% probability to nullify enemy's physical defense-up
Level 6: MP -25; 44% probability to nullify enemy's physical defense-up
Level 7: MP -23; 48% probability to nullify enemy's physical defense-up
Level 8: MP -21; 52% probability to nullify enemy's physical defense-up
Level 9: MP -19; 56% probability to nullify enemy's physical defense-up
Level 10: MP -17; 60% probability to nullify enemy's physical defense-up
Level 11: MP -16; 64% probability to nullify enemy's physical defense-up
Level 12: MP -15; 68% probability to nullify enemy's physical defense-up
Level 13: MP -14; 72% probability to nullify enemy's physical defense-up
Level 14: MP -13; 76% probability to nullify enemy's physical defense-up
Level 15: MP -12; 80% probability to nullify enemy's physical defense-up
Level 16: MP -11; 84% probability to nullify enemy's physical defense-up
Level 17: MP -10; 88% probability to nullify enemy's physical defense-up
Level 18: MP -9; 92% probability to nullify enemy's physical defense-up
Level 19: MP -8; 96% probability to nullify enemy's physical defense-up
Level 20: MP -7; 100% probability to nullify enemy's physical defense-up

Shout [skill actif]

Les ennemis autour de vous se prennent de dommages et peuvent être etourdis (stun). Cette skill peut fonctionner sur 6 ennemis à la fois.

Level 1: MP -8; Basic attack +11%, attack range +110%, 52% stun for 5 seconds
Level 2: MP -8; Basic attack +12%, attack range +110%, 54% stun for 5 seconds
Level 3: MP -8; Basic attack +13%, attack range +110%, 56% stun for 5 seconds
Level 4: MP -8; Basic attack +14%, attack range +120%, 58% stun for 5 seconds
Level 5: MP -8; Basic attack +15%, attack range +120%, 60% stun for 5 seconds
Level 6: MP -8; Basic attack +16%, attack range +120%, 62% stun for 6 seconds
Level 7: MP -8; Basic attack +17%, attack range +130%, 64% stun for 6 seconds
Level 8: MP -8; Basic attack +18%, attack range +130%, 66% stun for 6 seconds
Level 9: MP -8; Basic attack +19%, attack range +130%, 68% stun for 6 seconds
Level 10: MP -8; Basic attack +20%, attack range +140%, 70% stun for 6 seconds
Level 11: MP -12; Basic attack +20%, attack range +140%, 72% stun for 7 seconds
Level 12: MP -12; Basic attack +21%, attack range +140%, 74% stun for 7 seconds
Level 13: MP -12; Basic attack +21%, attack range +150%, 76% stun for 7 seconds
Level 14: MP -12; Basic attack +22%, attack range +150%, 78% stun for 7 seconds
Level 15: MP -12; Basic attack +22%, attack range +150%, 80% stun for 7 seconds
Level 16: MP -12; Basic attack +23%, attack range +160%, 81% stun for 8 seconds
Level 17: MP -12; Basic attack +23%, attack range +160%, 82% stun for 8 seconds
Level 18: MP -12; Basic attack +24%, attack range +160%, 83% stun for 8 seconds
Level 19: MP -12; Basic attack +24%, attack range +170%, 84% stun for 8 seconds
Level 20: MP -12; Basic attack +25%, attack range +170%, 85% stun for 8 seconds
Level 21: MP -16; Basic attack +25%, attack range +170%, 86% stun for 9 seconds
Level 22: MP -16; Basic attack +26%, attack range +180%, 87% stun for 9 seconds
Level 23: MP -16; Basic attack +26%, attack range +180%, 88% stun for 9 seconds
Level 24: MP -16; Basic attack +27%, attack range +180%, 89% stun for 9 seconds
Level 25: MP -16; Basic attack +27%, attack range +190%, 90% stun for 9 seconds
Level 26: MP -16; Basic attack +28%, attack range +190%, 91% stun for 10 seconds
Level 27: MP -16; Basic attack +28%, attack range +190%, 92% stun for 10 seconds
Level 28: MP -16; Basic attack +29%, attack range +200%, 93% stun for 10 seconds
Level 29: MP -16; Basic attack +29%, attack range +200%, 94% stun for 10 seconds
Level 30: MP -16; Basic attack +30%, attack range +200%, 95% stun for 10 seconds
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Skill Warrior 3eme Job : Crusader (après Fighter)
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